Reactor scram dropped us out of warp in hostile space, Captain. The Jump Drive survived, but charging it means starving every other system on the bridge. Hostile contacts are already converging. Route reactor power between drive, shields, weapons, engines and sensors — keep the hull in one piece long enough to charge the drive to 100% and get us out of here.
CLICK a power-bar segment — set that system to that level (same segment again = 0)
[1] COMBAT · [2] DEFENSE · [3] CHARGE presets · [O] OVERCLOCK — +2 to powered systems, but watch the heat
CLICK / TAP a hostile — target it · [T] cycle targets · kills earn SALVAGE, spend it between waves
[SPACE] pause